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Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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This is the complete list of members for box2d::BlockAllocator, including all inherited members.
| Allocate(size_type n) | box2d::BlockAllocator | |
| AllocateArray(size_type n) | box2d::BlockAllocator | inline |
| BlockAllocator() | box2d::BlockAllocator | |
| BlockSizes | box2d::BlockAllocator | static |
| ChunkArrayIncrement | box2d::BlockAllocator | static |
| ChunkSize | box2d::BlockAllocator | static |
| Clear() | box2d::BlockAllocator | |
| Free(void *p, size_type n) | box2d::BlockAllocator | |
| GetChunkCount() const noexcept | box2d::BlockAllocator | inline |
| MaxBlockSize | box2d::BlockAllocator | static |
| size_type typedef | box2d::BlockAllocator | |
| ~BlockAllocator() noexcept | box2d::BlockAllocator |
1.8.14