Box2D  3.0.0
A Real-Time-Oriented 2-D Physics Engine
box2d::Contact Member List

This is the complete list of members for box2d::Contact, including all inherited members.

CalcManifold(const Manifold::Conf conf) constbox2d::Contactinline
Contact()=deletebox2d::Contact
Contact(const Contact &copy)=deletebox2d::Contact
ContactAtty classbox2d::Contactfriend
FlagForFiltering() noexceptbox2d::Contactinline
GetChildIndexA() const noexceptbox2d::Contactinline
GetChildIndexB() const noexceptbox2d::Contactinline
GetFixtureA() noexceptbox2d::Contactinline
GetFixtureA() const noexceptbox2d::Contactinline
GetFixtureB() noexceptbox2d::Contactinline
GetFixtureB() const noexceptbox2d::Contactinline
GetFriction() const noexceptbox2d::Contactinline
GetManifold() noexceptbox2d::Contactinline
GetManifold() const noexceptbox2d::Contactinline
GetRestitution() const noexceptbox2d::Contactinline
GetTangentSpeed() const noexceptbox2d::Contactinline
GetToi() constbox2d::Contactinline
GetToiCount() const noexceptbox2d::Contactinline
HasValidToi() const noexceptbox2d::Contactinline
IsEnabled() const noexceptbox2d::Contactinline
IsTouching() const noexceptbox2d::Contactinline
ManifoldCalcFunc typedefbox2d::Contact
NeedsFiltering() const noexceptbox2d::Contactinline
SetEnabled(bool flag) noexceptbox2d::Contactinline
SetEnabled() noexceptbox2d::Contactinline
SetFriction(RealNum friction) noexceptbox2d::Contactinline
SetRestitution(RealNum restitution) noexceptbox2d::Contactinline
SetTangentSpeed(LinearVelocity speed) noexceptbox2d::Contactinline
substep_type typedefbox2d::Contact
UnsetEnabled() noexceptbox2d::Contactinline