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Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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This is the complete list of members for box2d::EdgeShape, including all inherited members.
| Accept(Visitor &visitor) const override | box2d::EdgeShape | inlinevirtual |
| EdgeShape(const Conf &conf=GetDefaultConf()) noexcept | box2d::EdgeShape | inline |
| EdgeShape(Length2D v1, Length2D v2, const Conf &conf=GetDefaultConf()) noexcept | box2d::EdgeShape | inline |
| EdgeShape(const EdgeShape &)=default | box2d::EdgeShape | |
| GetChild(child_count_t index) const noexcept override | box2d::EdgeShape | inlinevirtual |
| GetChildCount() const noexcept override | box2d::EdgeShape | inlinevirtual |
| GetDefaultConf() noexcept | box2d::EdgeShape | inlinestatic |
| GetDefaultVertexRadius() noexcept | box2d::EdgeShape | inlinestatic |
| GetDensity() const noexcept | box2d::Shape | inline |
| GetFriction() const noexcept | box2d::Shape | inline |
| GetMassData() const noexcept override | box2d::EdgeShape | virtual |
| GetNormal1() const noexcept | box2d::EdgeShape | inline |
| GetNormal2() const noexcept | box2d::EdgeShape | inline |
| GetRestitution() const noexcept | box2d::Shape | inline |
| GetVertex1() const noexcept | box2d::EdgeShape | inline |
| GetVertex2() const noexcept | box2d::EdgeShape | inline |
| GetVertexRadius() const noexcept | box2d::Shape | inline |
| RayCast(const RayCastInput &input, const Transformation &xf, child_count_t childIndex) const noexcept override | box2d::EdgeShape | virtual |
| Set(const Length2D v1, const Length2D v2) | box2d::EdgeShape | |
| SetDensity(Density density) noexcept | box2d::Shape | inline |
| SetFriction(RealNum friction) noexcept | box2d::Shape | inline |
| SetRestitution(RealNum restitution) noexcept | box2d::Shape | inline |
| SetVertexRadius(Length vertexRadius) | box2d::Shape | inline |
| Shape()=delete | box2d::Shape | |
| Shape(const Conf &conf) noexcept | box2d::Shape | inline |
| Shape(const Shape &)=default | box2d::Shape | |
| TestPoint(const Transformation &xf, const Length2D p) const noexcept override | box2d::EdgeShape | virtual |
| ~Shape()=default | box2d::Shape | virtual |
1.8.14