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    Box2D
    3.0.0
    
   A Real-Time-Oriented 2-D Physics Engine 
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This is the complete list of members for box2d::Shape, including all inherited members.
| Accept(Visitor &visitor) const =0 | box2d::Shape | pure virtual | 
| GetChild(child_count_t index) const noexcept=0 | box2d::Shape | pure virtual | 
| GetChildCount() const noexcept=0 | box2d::Shape | pure virtual | 
| GetDensity() const noexcept | box2d::Shape | inline | 
| GetFriction() const noexcept | box2d::Shape | inline | 
| GetMassData() const noexcept=0 | box2d::Shape | pure virtual | 
| GetRestitution() const noexcept | box2d::Shape | inline | 
| GetVertexRadius() const noexcept | box2d::Shape | inline | 
| RayCast(const RayCastInput &input, const Transformation &xf, child_count_t childIndex) const noexcept=0 | box2d::Shape | pure virtual | 
| SetDensity(Density density) noexcept | box2d::Shape | inline | 
| SetFriction(RealNum friction) noexcept | box2d::Shape | inline | 
| SetRestitution(RealNum restitution) noexcept | box2d::Shape | inline | 
| SetVertexRadius(Length vertexRadius) | box2d::Shape | inline | 
| Shape()=delete | box2d::Shape | |
| Shape(const Conf &conf) noexcept | box2d::Shape | inline | 
| Shape(const Shape &)=default | box2d::Shape | |
| TestPoint(const Transformation &xf, const Length2D p) const noexcept=0 | box2d::Shape | pure virtual | 
| ~Shape()=default | box2d::Shape | virtual | 
 1.8.14