Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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This is the complete list of members for box2d::UnitVec2, including all inherited members.
Absolute() const noexcept | box2d::UnitVec2 | inline |
cos() const noexcept | box2d::UnitVec2 | inline |
data_type typedef | box2d::UnitVec2 | |
FlipX() const noexcept | box2d::UnitVec2 | inline |
FlipXY() const noexcept | box2d::UnitVec2 | inline |
FlipY() const noexcept | box2d::UnitVec2 | inline |
Get(const RealNum x, const RealNum y, RealNum &magnitude, const UnitVec2 fallback=GetDefaultFallback()) | box2d::UnitVec2 | static |
GetBottom() noexcept | box2d::UnitVec2 | inlinestatic |
GetDefaultFallback() noexcept | box2d::UnitVec2 | inlinestatic |
GetFwdPerpendicular() const noexcept | box2d::UnitVec2 | inline |
GetLeft() noexcept | box2d::UnitVec2 | inlinestatic |
GetRevPerpendicular() const noexcept | box2d::UnitVec2 | inline |
GetRight() noexcept | box2d::UnitVec2 | inlinestatic |
GetTop() noexcept | box2d::UnitVec2 | inlinestatic |
GetX() const noexcept | box2d::UnitVec2 | inline |
GetY() const noexcept | box2d::UnitVec2 | inline |
GetZero() noexcept | box2d::UnitVec2 | inlinestatic |
operator+() const noexcept | box2d::UnitVec2 | inline |
operator-() const noexcept | box2d::UnitVec2 | inline |
Rotate(UnitVec2 amount) const noexcept | box2d::UnitVec2 | inline |
sin() const noexcept | box2d::UnitVec2 | inline |
UnitVec2() noexcept | box2d::UnitVec2 | inline |
UnitVec2(const Angle angle) noexcept | box2d::UnitVec2 | explicit |