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Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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This is the complete list of members for box2d::UnitVec2, including all inherited members.
| Absolute() const noexcept | box2d::UnitVec2 | inline |
| cos() const noexcept | box2d::UnitVec2 | inline |
| data_type typedef | box2d::UnitVec2 | |
| FlipX() const noexcept | box2d::UnitVec2 | inline |
| FlipXY() const noexcept | box2d::UnitVec2 | inline |
| FlipY() const noexcept | box2d::UnitVec2 | inline |
| Get(const RealNum x, const RealNum y, RealNum &magnitude, const UnitVec2 fallback=GetDefaultFallback()) | box2d::UnitVec2 | static |
| GetBottom() noexcept | box2d::UnitVec2 | inlinestatic |
| GetDefaultFallback() noexcept | box2d::UnitVec2 | inlinestatic |
| GetFwdPerpendicular() const noexcept | box2d::UnitVec2 | inline |
| GetLeft() noexcept | box2d::UnitVec2 | inlinestatic |
| GetRevPerpendicular() const noexcept | box2d::UnitVec2 | inline |
| GetRight() noexcept | box2d::UnitVec2 | inlinestatic |
| GetTop() noexcept | box2d::UnitVec2 | inlinestatic |
| GetX() const noexcept | box2d::UnitVec2 | inline |
| GetY() const noexcept | box2d::UnitVec2 | inline |
| GetZero() noexcept | box2d::UnitVec2 | inlinestatic |
| operator+() const noexcept | box2d::UnitVec2 | inline |
| operator-() const noexcept | box2d::UnitVec2 | inline |
| Rotate(UnitVec2 amount) const noexcept | box2d::UnitVec2 | inline |
| sin() const noexcept | box2d::UnitVec2 | inline |
| UnitVec2() noexcept | box2d::UnitVec2 | inline |
| UnitVec2(const Angle angle) noexcept | box2d::UnitVec2 | explicit |
1.8.14