Box2D  3.0.0
A Real-Time-Oriented 2-D Physics Engine
box2d::World Member List

This is the complete list of members for box2d::World, including all inherited members.

Bodies typedefbox2d::World
Contacts typedefbox2d::World
CreateBody(const BodyDef &def=GetDefaultBodyDef())box2d::World
CreateFixture(Body &body, std::shared_ptr< const Shape > shape, const FixtureDef &def=GetDefaultFixtureDef(), bool resetMassData=true)box2d::World
CreateJoint(const JointDef &def)box2d::World
Destroy(Body *body)box2d::World
Destroy(Joint *joint)box2d::World
DestroyFixture(Fixture *fixture, bool resetMassData=true)box2d::World
GetBodies() const noexceptbox2d::Worldinline
GetContacts() const noexceptbox2d::Worldinline
GetDefaultBodyDef()box2d::Worldstatic
GetDefaultDef() noexceptbox2d::Worldinlinestatic
GetFatAABB(proxy_size_type proxyId) constbox2d::Worldinline
GetGravity() const noexceptbox2d::Worldinline
GetInvDeltaTime() const noexceptbox2d::Worldinline
GetJoints() const noexceptbox2d::Worldinline
GetMaxVertexRadius() const noexceptbox2d::Worldinline
GetMinVertexRadius() const noexceptbox2d::Worldinline
GetProxyCount() const noexceptbox2d::Worldinline
GetSubStepping() const noexceptbox2d::Worldinline
GetTreeBalance() constbox2d::Worldinline
GetTreeHeight() const noexceptbox2d::Worldinline
GetTreeQuality() constbox2d::Worldinline
IsLocked() const noexceptbox2d::Worldinline
IsValid(std::shared_ptr< const Shape > shape) const noexceptbox2d::World
Joints typedefbox2d::World
proxy_size_type typedefbox2d::World
QueryAABB(QueryFixtureReporter *callback, const AABB &aabb) constbox2d::World
RayCast(RayCastFixtureReporter *callback, const Length2D &point1, const Length2D &point2) constbox2d::World
RegisterForProxies(Fixture *fixture)box2d::World
RegisterForProxies(Body *body)box2d::World
SetContactFilter(ContactFilter *filter) noexceptbox2d::Worldinline
SetContactListener(ContactListener *listener) noexceptbox2d::Worldinline
SetDestructionListener(DestructionListener *listener) noexceptbox2d::Worldinline
SetGravity(const LinearAcceleration2D gravity) noexceptbox2d::World
SetSubStepping(bool flag) noexceptbox2d::Worldinline
SetType(Body &body, BodyType type)box2d::World
ShiftOrigin(const Length2D newOrigin)box2d::World
Step(const StepConf &conf)box2d::World
TouchProxies(Fixture &fixture) noexceptbox2d::World
ts_iters_type typedefbox2d::World
World(const Def &def=GetDefaultDef())box2d::World
~World()box2d::World