Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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This is the complete list of members for box2d::DistanceJointDef, including all inherited members.
bodyA | box2d::JointDef | |
bodyB | box2d::JointDef | |
collideConnected | box2d::JointDef | |
dampingRatio | box2d::DistanceJointDef | |
DistanceJointDef() noexcept | box2d::DistanceJointDef | inline |
DistanceJointDef(const DistanceJointDef ©)=default | box2d::DistanceJointDef | |
DistanceJointDef(Body *bodyA, Body *bodyB, const Length2D anchorA=Vec2_zero *Meter, const Length2D anchorB=Vec2_zero *Meter, Frequency freq=Frequency{0}, RealNum damp=0) noexcept | box2d::DistanceJointDef | |
frequencyHz | box2d::DistanceJointDef | |
JointDef()=delete | box2d::JointDef | |
JointDef(JointType t) noexcept | box2d::JointDef | inline |
JointDef(JointType t, Body *bA, Body *bB, bool cc=false, void *u=nullptr) noexcept | box2d::JointDef | inline |
length | box2d::DistanceJointDef | |
localAnchorA | box2d::DistanceJointDef | |
localAnchorB | box2d::DistanceJointDef | |
type | box2d::JointDef | |
userData | box2d::JointDef |