Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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This is the complete list of members for box2d::Transformation, including all inherited members.
p | box2d::Transformation | |
q | box2d::Transformation | |
Transformation()=default | box2d::Transformation | |
Transformation(Length2D translation, UnitVec2 rotation) noexcept | box2d::Transformation | inline |
Transformation(const Transformation ©)=default | box2d::Transformation |