Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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This is the complete list of members for box2d::WeldJointDef, including all inherited members.
bodyA | box2d::JointDef | |
bodyB | box2d::JointDef | |
collideConnected | box2d::JointDef | |
dampingRatio | box2d::WeldJointDef | |
frequencyHz | box2d::WeldJointDef | |
Initialize(Body *bodyA, Body *bodyB, const Length2D anchor) | box2d::WeldJointDef | |
JointDef()=delete | box2d::JointDef | |
JointDef(JointType t) noexcept | box2d::JointDef | inline |
JointDef(JointType t, Body *bA, Body *bB, bool cc=false, void *u=nullptr) noexcept | box2d::JointDef | inline |
localAnchorA | box2d::WeldJointDef | |
localAnchorB | box2d::WeldJointDef | |
referenceAngle | box2d::WeldJointDef | |
type | box2d::JointDef | |
userData | box2d::JointDef | |
WeldJointDef() noexcept | box2d::WeldJointDef | inline |