ComputeIntersectingAABB(const World &world, const Contact &contact) | playrho::d2::Contact | related |
Contact() noexcept=default | playrho::d2::Contact | |
Contact(BodyID bA, FixtureID fA, ChildCounter iA, BodyID bB, FixtureID fB, ChildCounter iB) noexcept | playrho::d2::Contact | |
e_activeFlag enum value | playrho::d2::Contact | |
e_dirtyFlag enum value (defined in playrho::d2::Contact) | playrho::d2::Contact | |
e_enabledFlag enum value (defined in playrho::d2::Contact) | playrho::d2::Contact | |
e_filterFlag enum value (defined in playrho::d2::Contact) | playrho::d2::Contact | |
e_impenetrableFlag enum value | playrho::d2::Contact | |
e_sensorFlag enum value | playrho::d2::Contact | |
e_toiFlag enum value (defined in playrho::d2::Contact) | playrho::d2::Contact | |
e_touchingFlag enum value (defined in playrho::d2::Contact) | playrho::d2::Contact | |
FlagForFiltering() noexcept | playrho::d2::Contact | inline |
FlagForUpdating() noexcept | playrho::d2::Contact | inline |
FlagsType typedef | playrho::d2::Contact | |
GetBodyA() const noexcept | playrho::d2::Contact | inline |
GetBodyA(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetBodyB() const noexcept | playrho::d2::Contact | inline |
GetBodyB(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetChildIndexA() const noexcept | playrho::d2::Contact | inline |
GetChildIndexA(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetChildIndexB() const noexcept | playrho::d2::Contact | inline |
GetChildIndexB(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetFixtureA() const noexcept | playrho::d2::Contact | inline |
GetFixtureA(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetFixtureB() const noexcept | playrho::d2::Contact | inline |
GetFixtureB(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetFriction() const noexcept | playrho::d2::Contact | inline |
GetFriction(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetRestitution() const noexcept | playrho::d2::Contact | inline |
GetRestitution(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetTangentSpeed() const noexcept | playrho::d2::Contact | inline |
GetTangentSpeed(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetToi() const | playrho::d2::Contact | inline |
GetToi(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetToiCount() const noexcept | playrho::d2::Contact | inline |
GetToiCount(const Contact &contact) noexcept | playrho::d2::Contact | related |
GetWorldManifold(const World &world, const Contact &contact, const Manifold &manifold) | playrho::d2::Contact | related |
HasValidToi() const noexcept | playrho::d2::Contact | inline |
HasValidToi(const Contact &contact) noexcept | playrho::d2::Contact | related |
IncrementToiCount() noexcept | playrho::d2::Contact | inline |
IsActive() const noexcept | playrho::d2::Contact | inline |
IsActive(const Contact &contact) noexcept | playrho::d2::Contact | related |
IsEnabled() const noexcept | playrho::d2::Contact | inline |
IsEnabled(const Contact &contact) noexcept | playrho::d2::Contact | related |
IsImpenetrable() const noexcept | playrho::d2::Contact | inline |
IsImpenetrable(const Contact &contact) noexcept | playrho::d2::Contact | related |
IsSensor() const noexcept | playrho::d2::Contact | inline |
IsSensor(const Contact &contact) noexcept | playrho::d2::Contact | related |
IsTouching() const noexcept | playrho::d2::Contact | inline |
IsTouching(const Contact &contact) noexcept | playrho::d2::Contact | related |
m_bodyA | playrho::d2::Contact | private |
m_bodyB | playrho::d2::Contact | private |
m_fixtureA | playrho::d2::Contact | private |
m_fixtureB | playrho::d2::Contact | private |
m_flags | playrho::d2::Contact | private |
m_friction | playrho::d2::Contact | private |
m_indexA | playrho::d2::Contact | private |
m_indexB | playrho::d2::Contact | private |
m_restitution | playrho::d2::Contact | private |
m_tangentSpeed | playrho::d2::Contact | private |
m_toi | playrho::d2::Contact | private |
m_toiCount | playrho::d2::Contact | private |
NeedsFiltering() const noexcept | playrho::d2::Contact | inline |
NeedsFiltering(const Contact &contact) noexcept | playrho::d2::Contact | related |
NeedsUpdating() const noexcept | playrho::d2::Contact | inline |
NeedsUpdating(const Contact &contact) noexcept | playrho::d2::Contact | related |
SetEnabled(bool flag) noexcept | playrho::d2::Contact | inline |
SetEnabled() noexcept | playrho::d2::Contact | inline |
SetFriction(Real friction) noexcept | playrho::d2::Contact | inline |
SetFriction(Contact &contact, Real value) noexcept | playrho::d2::Contact | related |
SetImpenetrable() noexcept | playrho::d2::Contact | inline |
SetIsActive() noexcept | playrho::d2::Contact | inline |
SetIsSensor() noexcept | playrho::d2::Contact | inline |
SetRestitution(Real restitution) noexcept | playrho::d2::Contact | inline |
SetRestitution(Contact &contact, Real value) | playrho::d2::Contact | related |
SetTangentSpeed(LinearVelocity speed) noexcept | playrho::d2::Contact | inline |
SetTangentSpeed(Contact &contact, LinearVelocity value) noexcept | playrho::d2::Contact | related |
SetToi(Real toi) noexcept | playrho::d2::Contact | inline |
SetToiCount(substep_type value) noexcept | playrho::d2::Contact | inline |
SetTouching() noexcept | playrho::d2::Contact | inline |
substep_type typedef | playrho::d2::Contact | |
UnflagForFiltering() noexcept | playrho::d2::Contact | inline |
UnflagForUpdating() noexcept | playrho::d2::Contact | inline |
UnsetEnabled() noexcept | playrho::d2::Contact | inline |
UnsetImpenetrable() noexcept | playrho::d2::Contact | inline |
UnsetIsActive() noexcept | playrho::d2::Contact | inline |
UnsetIsSensor() noexcept | playrho::d2::Contact | inline |
UnsetToi() noexcept | playrho::d2::Contact | inline |
UnsetTouching() noexcept | playrho::d2::Contact | inline |