Concepts and types associated with physical entities within a world. More...
Classes | |
class | playrho::d2::Body |
Physical entity that exists within a World. More... | |
struct | playrho::d2::BodyConf |
Configuration for a body. More... | |
class | playrho::d2::Contact |
A potential contact between the children of two Fixture objects. More... | |
struct | playrho::d2::FixtureConf |
Fixture definition. More... | |
class | playrho::d2::Joint |
A joint-like constraint on one or more bodies. More... | |
Concepts and types associated with physical entities within a world.
Concepts and types of creatable and destroyable instances that associate physical properties to simulations. These instances are typically created via a method whose name begins with the prefix of Create
. Similarly, these instances are typically destroyed using a method whose name begins with the prefix of Destroy
.