Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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#include <BodyConstraint.hpp>
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using | index_type = std::remove_const< decltype(MaxBodies)>::type |
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BodyConstraint ()=default | |
constexpr | BodyConstraint (InvMass invMass, InvRotInertia invRotI, Length2D localCenter, Position position, Velocity velocity) noexcept |
InvMass | GetInvMass () const noexcept |
InvRotInertia | GetInvRotInertia () const noexcept |
Length2D | GetLocalCenter () const noexcept |
Position | GetPosition () const noexcept |
Velocity | GetVelocity () const noexcept |
BodyConstraint & | SetPosition (Position value) noexcept |
BodyConstraint & | SetVelocity (Velocity value) noexcept |
Body Constraint.
Body data related to constraint processing.
using box2d::BodyConstraint::index_type = std::remove_const<decltype(MaxBodies)>::type |
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