Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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This is the complete list of members for box2d::ContactFilter, including all inherited members.
ShouldCollide(const Fixture *fixtureA, const Fixture *fixtureB) | box2d::ContactFilter | virtual |
~ContactFilter() | box2d::ContactFilter | inlinevirtual |