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    Box2D
    3.0.0
    
   A Real-Time-Oriented 2-D Physics Engine 
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#include <WorldCallbacks.hpp>
Public Types | |
| using | count_t = std::remove_const< decltype(MaxManifoldPoints)>::type | 
Public Member Functions | |
| count_t | GetCount () const noexcept | 
| Momentum | GetEntryNormal (count_t index) const noexcept | 
| Momentum | GetEntryTanget (count_t index) const noexcept | 
| void | AddEntry (Momentum normal, Momentum tangent) noexcept | 
Contact Impulse.
Used for reporting. Impulses are used instead of forces because sub-step forces may approach infinity for rigid body collisions. These match up one-to-one with the contact points in Manifold.
| using box2d::ContactImpulsesList::count_t = std::remove_const<decltype(MaxManifoldPoints)>::type | 
      
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  inlinenoexcept | 
 1.8.14