Box2D  3.0.0
A Real-Time-Oriented 2-D Physics Engine
Public Attributes | List of all members
box2d::ClipVertex Struct Reference

Used for computing contact manifolds. More...

#include <Collision.hpp>

Public Attributes

Length2D v
 Vertex of edge or polygon. 8-bytes. More...
 
ContactFeature cf
 Contact feature information. 4-bytes. More...
 

Detailed Description

Used for computing contact manifolds.

Note
This data structure is 12-bytes large (on at least one 64-bit platform).

Member Data Documentation

◆ cf

ContactFeature box2d::ClipVertex::cf

Contact feature information. 4-bytes.

◆ v

Length2D box2d::ClipVertex::v

Vertex of edge or polygon. 8-bytes.


The documentation for this struct was generated from the following file: