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Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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Used for computing contact manifolds. More...
#include <Collision.hpp>
Public Attributes | |
| Length2D | v |
| Vertex of edge or polygon. 8-bytes. More... | |
| ContactFeature | cf |
| Contact feature information. 4-bytes. More... | |
Used for computing contact manifolds.
| ContactFeature box2d::ClipVertex::cf |
Contact feature information. 4-bytes.
| Length2D box2d::ClipVertex::v |
Vertex of edge or polygon. 8-bytes.
1.8.14