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    Box2D
    3.0.0
    
   A Real-Time-Oriented 2-D Physics Engine 
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#include <EdgeShape.hpp>
  
 Public Member Functions | |
| constexpr | Conf () | 
  Public Member Functions inherited from box2d::Shape::Conf | |
| constexpr Conf & | UseVertexRadius (Length value) noexcept | 
| constexpr Conf & | UseFriction (RealNum value) noexcept | 
| constexpr Conf & | UseRestitution (RealNum value) noexcept | 
| constexpr Conf & | UseDensity (Density value) noexcept | 
Additional Inherited Members | |
  Public Attributes inherited from box2d::Shape::Conf | |
| Length | vertexRadius = DefaultLinearSlop | 
| RealNum | friction = RealNum{2} / RealNum{10} | 
| Friction coefficient.  More... | |
| RealNum | restitution = RealNum{0} | 
| Restitution (elasticity) of the associated shape.  More... | |
| Density | density = Density{0} | 
| Density of the associated shape.  More... | |
      
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  inline | 
 1.8.14