Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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#include <FixtureProxy.hpp>
Public Types | |
using | size_type = std::remove_const< decltype(MaxContacts)>::type |
Public Member Functions | |
FixtureProxy ()=default | |
FixtureProxy (const FixtureProxy ©)=default | |
FixtureProxy (const AABB bb, size_type pid, Fixture *f, child_count_t ci) | |
Public Attributes | |
AABB | aabb |
Axis Aligned Bounding Box. 16-bytes. More... | |
Fixture *const | fixture |
Fixture. 8-bytes. More... | |
const size_type | proxyId |
Proxy ID. 4-bytes. More... | |
const child_count_t | childIndex |
Child index. 4-bytes. More... | |
Fixture proxy.
This proxy is used internally to connect fixtures to the broad-phase.
using box2d::FixtureProxy::size_type = std::remove_const<decltype(MaxContacts)>::type |
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default |
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default |
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inline |
AABB box2d::FixtureProxy::aabb |
Axis Aligned Bounding Box. 16-bytes.
const child_count_t box2d::FixtureProxy::childIndex |
Child index. 4-bytes.
const size_type box2d::FixtureProxy::proxyId |
Proxy ID. 4-bytes.