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Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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Index separation. More...
#include <ShapeSeparation.hpp>
Public Types | |
| using | distance_type = RealNum |
| using | index_type = std::remove_const< decltype(MaxShapeVertices)>::type |
Public Attributes | |
| distance_type | separation = InvalidDistance |
| index_type | index = InvalidIndex |
Static Public Attributes | |
| static constexpr distance_type | InvalidDistance = MaxFloat |
| static constexpr index_type | InvalidIndex = static_cast<index_type>(-1) |
Index separation.
This structure is used to keep track of the best separating axis.
| using box2d::IndexSeparation::index_type = std::remove_const<decltype(MaxShapeVertices)>::type |
| index_type box2d::IndexSeparation::index = InvalidIndex |
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static |
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static |
| distance_type box2d::IndexSeparation::separation = InvalidDistance |
1.8.14