Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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#include <List.hpp>
Classes | |
class | const_iterator |
class | iterator |
Iterator. More... | |
Public Types | |
using | pointer = ListNode< T > * |
using | reference = ListNode< T > & |
using | const_pointer = const ListNode< T > * |
using | const_reference = const ListNode< T > & |
Static Public Member Functions | |
static void | push (pointer &p, pointer elem) |
static void | remove (pointer p) |
static void | erase (pointer &p, pointer elem) |
static void | pop (pointer &p) |
Public Attributes | |
pointer | prev |
pointer | next |
T | data |
using box2d::ListNode< T >::const_pointer = const ListNode<T>* |
using box2d::ListNode< T >::const_reference = const ListNode<T>& |
using box2d::ListNode< T >::pointer = ListNode<T>* |
using box2d::ListNode< T >::reference = ListNode<T>& |
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T box2d::ListNode< T >::data |
pointer box2d::ListNode< T >::next |
pointer box2d::ListNode< T >::prev |