Box2D  3.0.0
A Real-Time-Oriented 2-D Physics Engine
Public Attributes | List of all members
box2d::Manifold::Conf Struct Reference

#include <Manifold.hpp>

Public Attributes

Length targetDepth = DefaultLinearSlop * RealNum{3}
 Targetted depth of impact. More...
 
Length tolerance = DefaultLinearSlop / RealNum{4}
 Tolerance. More...
 
RealNum maxCirclesRatio = RealNum{10}
 

Member Data Documentation

◆ maxCirclesRatio

RealNum box2d::Manifold::Conf::maxCirclesRatio = RealNum{10}

◆ targetDepth

Length box2d::Manifold::Conf::targetDepth = DefaultLinearSlop * RealNum{3}

Targetted depth of impact.

Note
Value must be less than twice the minimum vertex radius of any shape.

◆ tolerance

Length box2d::Manifold::Conf::tolerance = DefaultLinearSlop / RealNum{4}

Tolerance.


The documentation for this struct was generated from the following file: