Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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This is the complete list of members for box2d::MotorJointDef, including all inherited members.
angularOffset | box2d::MotorJointDef | |
bodyA | box2d::JointDef | |
bodyB | box2d::JointDef | |
collideConnected | box2d::JointDef | |
correctionFactor | box2d::MotorJointDef | |
Initialize(Body *bodyA, Body *bodyB) | box2d::MotorJointDef | |
JointDef()=delete | box2d::JointDef | |
JointDef(JointType t) noexcept | box2d::JointDef | inline |
JointDef(JointType t, Body *bA, Body *bB, bool cc=false, void *u=nullptr) noexcept | box2d::JointDef | inline |
linearOffset | box2d::MotorJointDef | |
maxForce | box2d::MotorJointDef | |
maxTorque | box2d::MotorJointDef | |
MotorJointDef() noexcept | box2d::MotorJointDef | inline |
type | box2d::JointDef | |
userData | box2d::JointDef |