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Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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Ray-cast input data. More...
#include <RayCastInput.hpp>
Public Attributes | |
| Length2D | p1 |
| Point 1. More... | |
| Length2D | p2 |
| Point 2. More... | |
| RealNum | maxFraction |
| Max fraction. More... | |
Ray-cast input data.
The ray extends from p1 to p1 + maxFraction * (p2 - p1).
| RealNum box2d::RayCastInput::maxFraction |
Max fraction.
| Length2D box2d::RayCastInput::p1 |
Point 1.
| Length2D box2d::RayCastInput::p2 |
Point 2.
1.8.14