Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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Regular-phase per-step statistics. More...
#include <StepStats.hpp>
Public Types | |
using | counter_type = std::uint32_t |
Public Attributes | |
Length | minSeparation = std::numeric_limits<RealNum>::infinity() * Meter |
Momentum | maxIncImpulse = 0 |
counter_type | islandsFound = 0 |
counter_type | islandsSolved = 0 |
counter_type | contactsAdded = 0 |
counter_type | bodiesSlept = 0 |
counter_type | proxiesMoved = 0 |
counter_type | sumPosIters = 0 |
counter_type | sumVelIters = 0 |
Regular-phase per-step statistics.
using box2d::RegStepStats::counter_type = std::uint32_t |
counter_type box2d::RegStepStats::bodiesSlept = 0 |
counter_type box2d::RegStepStats::contactsAdded = 0 |
counter_type box2d::RegStepStats::islandsFound = 0 |
counter_type box2d::RegStepStats::islandsSolved = 0 |
Momentum box2d::RegStepStats::maxIncImpulse = 0 |
counter_type box2d::RegStepStats::proxiesMoved = 0 |
counter_type box2d::RegStepStats::sumPosIters = 0 |
counter_type box2d::RegStepStats::sumVelIters = 0 |