Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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#include <StackAllocator.hpp>
Public Attributes | |
size_type | preallocation_size = 100 * 1024 |
size_type | allocation_records = 32 |
size_type box2d::StackAllocator::Configuration::allocation_records = 32 |
size_type box2d::StackAllocator::Configuration::preallocation_size = 100 * 1024 |