PlayRho  2.0.0
An interactive physics engine & library.
playrho::d2::DistanceProxy Member List

This is the complete list of members for playrho::d2::DistanceProxy, including all inherited members.

ComputeAABB(const DistanceProxy &proxy, const Transformation &xf) noexceptplayrho::d2::DistanceProxyrelated
ComputeAABB(const DistanceProxy &proxy, const Transformation &xfm0, const Transformation &xfm1) noexceptplayrho::d2::DistanceProxyrelated
ConstNormalIterator typedefplayrho::d2::DistanceProxy
ConstNormalPointer typedefplayrho::d2::DistanceProxy
ConstVertexIterator typedefplayrho::d2::DistanceProxy
ConstVertexPointer typedefplayrho::d2::DistanceProxy
Distance(const DistanceProxy &proxyA, const Transformation &transformA, const DistanceProxy &proxyB, const Transformation &transformB, DistanceConf conf=DistanceConf{})playrho::d2::DistanceProxyrelated
DistanceProxy()=defaultplayrho::d2::DistanceProxy
DistanceProxy(const DistanceProxy &copy) noexceptplayrho::d2::DistanceProxyinline
DistanceProxy(const NonNegative< Length > &vertexRadius, const VertexCounter count, const Length2 *vertices, const UnitVec *normals) noexceptplayrho::d2::DistanceProxyinline
GetMaxSeparation(const DistanceProxy &proxy1, const Transformation &xf1, const DistanceProxy &proxy2, const Transformation &xf2)playrho::d2::DistanceProxyrelated
GetMaxSeparation(const DistanceProxy &proxy1, const Transformation &xf1, const DistanceProxy &proxy2, const Transformation &xf2, Length stop)playrho::d2::DistanceProxyrelated
GetMaxSeparation(const DistanceProxy &proxy1, const DistanceProxy &proxy2, Length stop=MaxFloat *Meter)playrho::d2::DistanceProxyrelated
GetMaxSeparation4x4(const DistanceProxy &proxy1, const Transformation &xf1, const DistanceProxy &proxy2, const Transformation &xf2)playrho::d2::DistanceProxyrelated
GetNormal(VertexCounter index) const noexceptplayrho::d2::DistanceProxyinline
GetNormals() const noexceptplayrho::d2::DistanceProxyinline
GetSupportIndex(const DistanceProxy &proxy, T dir) noexceptplayrho::d2::DistanceProxyrelated
GetVertex(VertexCounter index) const noexceptplayrho::d2::DistanceProxyinline
GetVertexCount() const noexceptplayrho::d2::DistanceProxyinline
GetVertexRadius() const noexceptplayrho::d2::DistanceProxyinline
GetVertexRadius(const DistanceProxy &arg) noexceptplayrho::d2::DistanceProxyrelated
GetVertices() const noexceptplayrho::d2::DistanceProxyinline
operator!=(const DistanceProxy &lhs, const DistanceProxy &rhs) noexceptplayrho::d2::DistanceProxyrelated
operator==(const DistanceProxy &lhs, const DistanceProxy &rhs) noexceptplayrho::d2::DistanceProxyrelated
RayCast(const DistanceProxy &proxy, const RayCastInput &input, const Transformation &transform) noexceptplayrho::d2::DistanceProxyrelated
TestOverlap(const DistanceProxy &proxyA, const Transformation &xfA, const DistanceProxy &proxyB, const Transformation &xfB, DistanceConf conf=DistanceConf{})playrho::d2::DistanceProxyrelated
TestPoint(const DistanceProxy &proxy, const Length2 &point) noexceptplayrho::d2::DistanceProxyrelated