PlayRho  2.0.0
An interactive physics engine & library.
playrho::d2::part::StaticFriction< F > Struct Template Reference

Static friction. More...

#include <playrho/d2/part/Compositor.hpp>

Static Public Attributes

static constexpr auto friction = NonNegative<Real>(F)
 Friction of the shape.
 

Detailed Description

template<int F = 0>
struct playrho::d2::part::StaticFriction< F >

Static friction.

Provides a compile-time static class implementation of the friction policy of the Compositor host class template.

Note
This class is not intended for standalone use.
See also
DynamicFriction, Compositor.

The documentation for this struct was generated from the following file: