Box2D
3.0.0
A Real-Time-Oriented 2-D Physics Engine
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Iterator. More...
#include <List.hpp>
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using | pointer = T * |
using | reference = T & |
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iterator ()=default | |
constexpr | iterator (const iterator &it) noexcept |
constexpr | iterator (typename ListNode< T >::iterator b) noexcept |
iterator & | operator++ () noexcept |
iterator | operator++ (int) |
iterator & | operator-- () noexcept |
iterator | operator-- (int) |
constexpr bool | operator== (const iterator &rhs) const noexcept |
constexpr bool | operator!= (const iterator &rhs) const noexcept |
reference | operator* () const noexcept |
pointer | operator-> () const noexcept |
Iterator.
Conforming to the bidirectional iterator concept.
using box2d::List< T >::iterator::pointer = T* |
using box2d::List< T >::iterator::reference = T& |
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