Contact Position Constraint.
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#include <PositionConstraint.hpp>
Contact Position Constraint.
- Note
- This structure is 88-bytes large on at least one 64-bit platform.
◆ size_type
◆ PositionConstraint() [1/2]
box2d::PositionConstraint::PositionConstraint |
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| ) |
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default |
◆ PositionConstraint() [2/2]
◆ bodyA
◆ bodyB
◆ manifold
Manifold box2d::PositionConstraint::manifold |
Copy of contact's manifold with 1 or more contact points (60-bytes).
◆ radiusA
Length box2d::PositionConstraint::radiusA |
"Radius" distance from the associated shape of fixture A (4-bytes). 0 or greater.
◆ radiusB
Length box2d::PositionConstraint::radiusB |
"Radius" distance from the associated shape of fixture B (4-bytes). 0 or greater.
The documentation for this struct was generated from the following file: