Leaf data of a tree node. More...
#include <DynamicTree.hpp>
Public Attributes | |
| BodyID | body |
| Identifier of the associated body. More... | |
| FixtureID | fixture |
| Identifier of the associated Fixture. | |
| ChildCounter | childIndex |
| Child index of related Shape. | |
Related Functions | |
(Note that these are not member functions.) | |
| constexpr bool | operator== (const DynamicTree::LeafData &lhs, const DynamicTree::LeafData &rhs) noexcept |
| Equality operator. | |
| constexpr bool | operator!= (const DynamicTree::LeafData &lhs, const DynamicTree::LeafData &rhs) noexcept |
| Inequality operator. | |
Leaf data of a tree node.
This is the leaf node specific data for a DynamicTree::TreeNode. It's data that only pertains to leaf nodes.
DynamicTree::VariantData union within a DynamicTree::TreeNode. This has ramifications on this class's data contents and size. | BodyID playrho::d2::DynamicTree::LeafData::body |
Identifier of the associated body.
Referenced by playrho::d2::WorldImpl::Add().