PlayRho  1.1.0
An Interactive Real-Time-Oriented C++ Physics Engine & Library
playrho::d2::WorldImpl::UpdateContactsData Struct Reference

Update contacts data. More...

Collaboration diagram for playrho::d2::WorldImpl::UpdateContactsData:
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Public Types

using dist_iter_type = std::remove_const< decltype(DefaultMaxDistanceIters)>::type
 Distance iterations type alias.
 
using toi_iter_type = std::remove_const< decltype(DefaultMaxToiIters)>::type
 TOI iterations type alias.
 
using root_iter_type = std::remove_const< decltype(DefaultMaxToiRootIters)>::type
 Root iterations type alias.
 

Public Attributes

ContactCounter numAtMaxSubSteps = 0
 
ContactCounter numUpdatedTOI = 0
 
ContactCounter numValidTOI = 0
 
dist_iter_type maxDistIters = 0
 Max distance iterations.
 
toi_iter_type maxToiIters = 0
 Max TOI iterations.
 
root_iter_type maxRootIters = 0
 Max root iterations.
 

Detailed Description

Update contacts data.

Member Data Documentation

◆ numAtMaxSubSteps

ContactCounter playrho::d2::WorldImpl::UpdateContactsData::numAtMaxSubSteps = 0

at max sub-steps (lower the better).

◆ numUpdatedTOI

ContactCounter playrho::d2::WorldImpl::UpdateContactsData::numUpdatedTOI = 0

updated TOIs (made valid).

◆ numValidTOI

ContactCounter playrho::d2::WorldImpl::UpdateContactsData::numValidTOI = 0

already valid TOIs.


The documentation for this struct was generated from the following file: