Joint builder definition structure. More...
#include <JointConf.hpp>
Public Types | |
| using | value_type = T | 
| Value type.  | |
| using | reference = value_type & | 
| Reference type.  | |
Public Member Functions | |
| constexpr reference | UseBodyA (BodyID b) noexcept | 
| Use value for body A setting.  | |
| constexpr reference | UseBodyB (BodyID b) noexcept | 
| Use value for body B setting.  | |
| constexpr reference | UseCollideConnected (bool v) noexcept | 
| Use value for collide connected setting.  | |
Additional Inherited Members | |
  Public Attributes inherited from playrho::d2::JointConf | |
| BodyID | bodyA = InvalidBodyID | 
| 1st attached body.  | |
| BodyID | bodyB = InvalidBodyID | 
| 2nd attached body.  | |
| bool | collideConnected = false | 
| Collide connected.  More... | |
  Related Functions inherited from playrho::d2::JointConf | |
| void | Set (JointConf &def, const Joint &joint) noexcept | 
| Sets the joint definition data for the given joint.  | |
Joint builder definition structure.
This is a builder structure of chainable methods for building a shape configuration.