Definition of the Sweep
class and closely related code.
More...
Classes | |
struct | playrho::d2::Sweep |
Description of a "sweep" of motion in 2-D space. More... | |
Namespaces | |
playrho | |
playrho::d2 | |
Functions | |
Sweep | playrho::d2::Advance0 (const Sweep &sweep, ZeroToUnderOneFF< Real > alpha) noexcept |
Advances the sweep by a factor of the difference between the given time alpha and the sweep's alpha 0. More... | |
constexpr auto | playrho::IsValid (const d2::Sweep &value) noexcept -> bool |
Determines if the given value is valid. | |
constexpr bool | playrho::d2::operator!= (const Sweep &lhs, const Sweep &rhs) |
Not-equals operator. | |
constexpr bool | playrho::d2::operator== (const Sweep &lhs, const Sweep &rhs) |
Equals operator. | |
void | playrho::d2::SetLocalCenter (Sweep &sweep, const Length2 &value) noexcept |
Convenience function for setting the sweep's local center. | |
Definition of the Sweep
class and closely related code.