Here is a list of all class members with links to the classes they belong to:
- r -
- rA
: box2d::VelocityConstraint::Point
- radiusA
: box2d::PositionConstraint
- radiusB
: box2d::PositionConstraint
- radix
: std::numeric_limits< box2d::Fixed32 >
, std::numeric_limits< box2d::Fixed64 >
- RaiiWrapper()
: box2d::RaiiWrapper< T >
- ratio
: box2d::GearJointDef
, box2d::PulleyJointDef
- RayCast()
: box2d::BroadPhase
, box2d::ChainShape
, box2d::CircleShape
, box2d::DynamicTree
, box2d::EdgeShape
, box2d::PolygonShape
, box2d::Shape
, box2d::World
- RayCastCallback
: box2d::BroadPhase
, box2d::DynamicTree
, box2d::WorldRayCastWrapper
- RayCastOutput()
: box2d::RayCastOutput
- rB
: box2d::VelocityConstraint::Point
- RebuildBottomUp()
: box2d::DynamicTree
- reference
: box2d::AllocatedArray< T, Deleter >
, box2d::InternalList< T >
, box2d::List< T >::const_iterator
, box2d::List< T >::iterator
, box2d::List< T >
, box2d::ListNode< T >
- referenceAngle
: box2d::PrismaticJointDef
, box2d::RevoluteJointDef
, box2d::WeldJointDef
- Refilter()
: box2d::Fixture
- reg
: box2d::StepStats
- RegisterForProxies()
: box2d::World
- regMinSeparation
: box2d::StepConf
- regPositionIterations
: box2d::StepConf
- regResolutionRate
: box2d::StepConf
- regVelocityIterations
: box2d::StepConf
- remove()
: box2d::ListNode< T >
- ReportFixture()
: box2d::QueryFixtureReporter
, box2d::RayCastFixtureReporter
- Reset()
: box2d::Timer
- ResetAlpha0()
: box2d::Sweep
- ResetMassData()
: box2d::Body
- resolutionRate
: box2d::ConstraintSolverConf
- restitution
: box2d::Shape::Conf
- revision
: box2d::Version
- revnum_type
: box2d::Version
- RevoluteJoint()
: box2d::RevoluteJoint
- RevoluteJointDef()
: box2d::RevoluteJointDef
- root_iter_type
: box2d::ToiConf
, box2d::TOIOutput
, box2d::ToiStepStats
- root_sum_type
: box2d::TOIOutput
- Rope()
: box2d::Rope
- RopeDef()
: box2d::RopeDef
- RopeJoint()
: box2d::RopeJoint
- RopeJointDef()
: box2d::RopeJointDef
- Rotate()
: box2d::UnitVec2
- round_error()
: std::numeric_limits< box2d::Fixed32 >
, std::numeric_limits< box2d::Fixed64 >
- round_style
: std::numeric_limits< box2d::Fixed32 >
, std::numeric_limits< box2d::Fixed64 >